Hello everyone, long time no see…
Sorry for my absence, but I have had a lot of problems on a personal level which has prevented me from getting any work done.
Now that things have settled a bit I’ve started to write again.
My comeback was in the form of a hack of The Black Hack, called Monsters & Heroes.
Now I have even greater news, I finally finished the Dungeon Questing Companion!
A PDF version is available right now on drivethurpg and a print version is on the way once I have made sure that any errors detected are fixed:)
The Companion adresses issues with weapon damage, so an updated weapons list, presenting two different options, an expanded version with bigger variance in the damage and a simplified version Dividing the weapons into light, medium and heavy.
A talent system is introduced to emulate class abilities and for those who still want classes and level I’ve re-made the classes presented in the Appendix of the core rules and added several new classes – now you can play Barbarian, Bard, Cleric, Druid, Fighter, Magic-User, Paladin, Ranger and
Thief, and you can even play it B/X style with racial classes – Dwarf, Elf and Halfling!
6 new spells, 47 new monsters, 7 revised monsters to adress the level draining issue of the core rules.
I’ve also added encounter tables for dungeons and brought back the old White box treasure tables for those of you who want a more detailed list of treasures:)
Here’s the link to the PDF:
The Dungeon Questing Companion